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Second Life is an online digital world, built, shaped, and owned by its participants. Create a shared reality in a world full of people, activities, adventure, and fun. If you are a designer, programmer, or inventor you will be blown away by the variety of opportunities Second Life provides. Create beautiful scripted 3D objects in a totally live online environment - from weapons to clothing lines to motorcycles. Explore a rapidly changing and expanding world simulated on over 100 servers (with new land added almost daily), containing hundreds of thousands of user-created objects, daily and nightly hosted events, games to play, and people to meet. Buy and sell land, create a business, or exchange virtual for real currency. It’s up to you. Second Life is yours to imagine and inhabit.

In Second Life, players create and customize their own avatars and are encouraged to explore the nearly limitless virtual world. Second Life isn't a traditional game, as there are no objectives. Instead, players can do whatever they want, but most players typically socialize, roleplay, or explore the countless simulations. Simulations, called sims, are player-created zones, many of which are inspired by popular fictional settings like animes or movies. Second Life is a true sandbox game, as all the content is created by its users. If you can imagine it, you can create it. Everything from animations, vehicles, skin textures, to clothes are designed by players using 3D modeling and scripting software. Player-created content is the name of the game in Second Life and it's not limited to cosmetics. Players can even create objects that others can actually interact with, which gives players room to create interactive minigames.
Second Life Key Features:
Second Life Key Features:
- Countless Customization Options – everything about an avatar can be customized, from skin, textures, clothes, body parts, hairstyles, emotes, and more.
- Truly a Sandbox Environment – every aspect of Second Life was created by other users. The virtual world features countless player-made sims and minigames.
- Great Community – the community is vast and varied. There's something for everyone from those looking to roleplay, socialize, or even cyber.
- Real-World Currency Exchange – player-made content can be purchased using Linden Dollars (currency of Second Life). Lindens hold real-world value and can be traded for USDs directly on the game's official website.
- Immersive World – built-in local voice chat and Oculus Rift support creates an immersive environment. Players can also talk through a built-in messenger that supports webcams.

WHAT PARENTS NEED TO KNOW
Parents need to know that the imaginative virtual world Second Life is an appealing hangout for kids of all ages, but is rife with adult-themes and conversations that are best left to the adults or older teens. There is no longer a Teen Second Life, which once was a safer, monitored virtual world with minimal adult content. Instead, everyone is now routed to SecondLife.com, where they are able to chart their own course and socialize (via text or voice) with any of the millions of registered users from all over the world who also hang there. Areas are rated PG or Mature, but without the restrictions that existed with the teen version, there’s more opportunity for teens to end up chatting with an adult posing as a kid or wandering into some of the adult areas that exist (potentially exposing them to brothels, pornography, etc.). Customizable 3-D avatars are a big draw, and options range from skin color and hair styles to costumes and bust size, so the customization possibilities are practically endless. The site is free to join, but it has limitations unless you upgrade to a monthly membership. The site’s currency, Linden Dollars, can be purchased with U.S. dollars or earned by selling created items.
Parents need to know that the imaginative virtual world Second Life is an appealing hangout for kids of all ages, but is rife with adult-themes and conversations that are best left to the adults or older teens. There is no longer a Teen Second Life, which once was a safer, monitored virtual world with minimal adult content. Instead, everyone is now routed to SecondLife.com, where they are able to chart their own course and socialize (via text or voice) with any of the millions of registered users from all over the world who also hang there. Areas are rated PG or Mature, but without the restrictions that existed with the teen version, there’s more opportunity for teens to end up chatting with an adult posing as a kid or wandering into some of the adult areas that exist (potentially exposing them to brothels, pornography, etc.). Customizable 3-D avatars are a big draw, and options range from skin color and hair styles to costumes and bust size, so the customization possibilities are practically endless. The site is free to join, but it has limitations unless you upgrade to a monthly membership. The site’s currency, Linden Dollars, can be purchased with U.S. dollars or earned by selling created items.
Creating an Account & Moving Around |
How to Get Started in Second Life---Download, Install, Play
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Movement and Camera Control Second Life 2017Shopping Unpacking & Rezzing Items
Chat Commands & Voice Chat Second LifeBuying from the Marketplace, Second Life Tutorial |
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Shopping Guide |
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